Ben

2D horror platformer

project link (github)

Design Process

Game concept: A husband and wife dollmaker couple grieved by their loss boy make a doll trying to remake their son, except now he’s trapped and is trying to escape with his toy mouse following you, and helping you solve puzzles!

Core mechanics: Navigate a haunted house with a intro level, two puzzles and a final boss level.

Some levels require you to to switch bodies to the mouse in order to solve the puzzles.

I held a producer role for this project, used a Trello board ensuring that tasks are moving at a timely pace every week with a standup everyday.

I also worked on sound design and integration, I also programmed in the intro level, second puzzle, and final boss level.

My other teamates worked on UI, mechanics of how the boy and mouse move, first level, as well as integrating the art in after greyboxing.

Game Design Document

Art: We wanted to go for a similar vibe to Limbo, Inside, and Nightmares.

Art moodboard Credits to Kai & Isabel for the amazing art work and animation.

Controls: WASD + Space

Press E to switch bodies between yourself / the mouse.

Platform: Mac

Technology Used

  • C#
  • Unity

Motivation

To make our first platformer!

Scope and Outline

4 week project.